Th UI and level design were my last steps in design. I didn't really want to create an overly complicated UI. I wanted it to be similar to the ones already on the platform but also show the flare of the game and instantly recognizable.
Mentioning the level design, ass there's only one level going throughout the game, I needed it to be decently big so there's a small breathing areas for players to explore. Also needing to look similar to what real-life police stations look like.
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