Saturday, 8 October 2011

Game Brief

Game Brief
Genre: Fantasy Action Adventure RPG

Audience: Both Sexes – 12 to 18. More fantastical type and imaginative. Does have some more adult cut-scenes but will mainly focus around the fantasy, meeting of new characters (more story driven basis) etc

Players’ amount: 1-4 (Not online)

Game Contents: Follow the hero character, Asha, as he goes on an adventure to stop a presence that is absorbing the creatures and human of the land and killing them one by one. Going to into a vengeance state after his adopted father is killed, he sets of on an adventure to find and exterminate the presence from the land. Meeting new allies along the way, all with different skill sets, he improves his own abilities and harnesses his team mates to complete his objective. Obviously, along the way events happen, such as meeting new allies, meeting new found rivals and enemies, deaths of important characters and killing off bosses, he eventually gets to the ending where he faces the main source of the possession that is occurring.

Player Doing: Playing as each of the playable characters and following the adventure. Completing main adventure based quests, side quests, collecting collectibles, learning new skills and abilities, creating and collecting weapons and objects which you can use to improve skills and stats, levelling up, facing multiple creatures, exploring a variety of environments. 

Game Synopsis

Game Synopsis

Join Asha in his journey to find out what is happening to his home- land. What type of turmoil is affecting the people he loves and meets and how he plans to stop it. Along with his friend Anima, he faces death, destruction, self-hatred, evil and new found emotions in his adventure. Meeting new and old allies along the way, he must improve his own skills while harnessing the ability of the people around him to complete his new-found objective.

As Asha and the team, you will use a variety of weapons, skills, magic and other offensive abilities against creatures, beasts, demons and other evil beings to get to the story’s final objective. Completing quests, side quests,  collecting collectibles and exploring, you will get a feel for the world that is _________________. 

Monday, 3 October 2011

Antagonist

Full Name: Morbocontages Repugnancia (Meaning-Disease/Infection/Disgust)
Nick Name(s): Black Form/ Disgusting Thing/ Thick Thing
Gender: Takes form of Female; but has no particular gender)
Age:  Overall Form is non aging; but in latest embodiment 2-3 years of age
Birthday/Year: N/A
Hair Colour: N/A (Substance is a Slick Black)
Hair Style: N/A (Dependant on form its taken)
Eyes: Black Slick Form to it, with Red Tinge
Height: N/A (Dependant on form its taken)
Weight: N/A (Dependant on form its taken, it will look that weight but not actually have the weight shown)
Race/Species: Intellectual Infection
Environment: Can adjust itself to any environment but mainly works well in Wet Damp environments as he doesnt like being in the sunlight as it shows his true complexion
Beliefs/Religion: Finds humans disgusting
Archetypes: SHADOW/SHAPESHIFTER/THRESHOLD GUARDIAN
Ambitions: To find a host that the solution can use to kill the land and control it
Hobbies: N/A
Likes: Death of Humans/Decimation/ Torture
Dislikes: Sunlight/ Flowers/ Reflection
Fears: Sunlight/ Reflection
Strengths: Human Control/ Agile/ Intelligent
Weakness: Light/ Mass Human Control/ Mass Enemy Attacks
Good Qualities: N/A
Bad Habits: N/A
Temperament: Very calm personality and doesnt really get effect by much but because he hates people who over exaggerate their own strength, he gets very upset with them type of people and doesnt really give them any mercy if fighting them.
Values: Humans must DIE
Abilities & Talents: Knowledge Bank/ Life Absorption/ Intelligence Absorption
Background Synopsis: A general infection thats been round for centuries and has seen a lot of turmoil and devastation. About 20 years before the “current day” in the game, a group of humans decided to destroy his home where he was (not intentional), and the substance was angered from this and absorbed every little bit of life form they had. He thought that if they were like this now then its going to get worse over the years so he decided that it was his job to sort the race out. Hes been doing this for the last 20 years overall. He’s become strong enough to now attack the entire race.

Protagonist

Full Name: Asha Jace Masouda (Meanings –HOPE/SALVATION/LUCK)
Nick Name(s): Booth (Comedy Tale) (Meaning – SALVATION)
Gender: Male                
Age: 19
Birthday/Year: October 3rd
Hair Colour: Blonde
Hair Style: Lay-Down Spikes
Eyes: Brown Eyes
Height: 5ft 10     
Weight: 10st 3pnds
Race/Species: Human/ White
Environment: Castles and Cities. Not see much outside where he lives so very much rural.
Beliefs/Religion: Follows the “Warriors Path” (Significance will become relevant)
Archetypes: HERO/TRICKSTER
Ambitions: To become a Great Knight of the Worlds Kingdom
Hobbies: Martial Arts/ Kingdom History/ Cooking
Likes: Food/ Battles/ Friends
Dislikes: Arrogance/ Cowardice/ Alcohol
Fears: What others think of him
Strengths: Martial Arts/ Physical Activities/ Cooking
Weakness: Intellectual Studies/ Memory/ Being in Spotlight
Good Qualities: Sharing + Confront able/ Caring/ Strict on Self
Bad Habits: Doesnt share his emotions/ Loud
Temperament: Very approachable and interacts well with others if they have redeeming qualities about them which he likes or has known them for a long amount of time really affects how I he thinks of others in the whole. When people show a trait which he doesnt like though, he can get very angry and short tempered with them and doesnt show them any type of mercy if they dont have a reason. Such as cowardice, if that person has been bullying a friend or tried it on him, he will show them no kindness because of that.
Values: “Warriors Path”, “Always show your strength”, “Cowardice is not allowed”
Abilities & Talents: Martial Arts/ Can use Multiple Weapons/ Cooking Ability/ People Interaction/ (Small Magical Ability but that will be in midst of game) 


Background Synopsis:
Found in a back alley of a street, he was taken in by a local blacksmith whose family a year before had been taken away from them when a raid happened in their town. Treated like a son from the blacksmith, he taught him how to create, wield and use a variety of weapons and use them in martial arts.



Not really appreciating the art of smithery, he didnt want to become a blacksmith which is what he told his surrogate father. He loved martial arts though and he trained everyday with a variety of hand to hand combat weapons. He did this to gain the respect of the guard that protected the city from outsiders, rebelling town people and overall general mischief and mayhem.


Participating in organised battles, he became top in a variety of tournaments that occurred. Meeting also his female friend who he cares for a lot (but naive enough to not know he actually likes her and that she actually likes him)(PC) and creating a partnership with this character as in a bond between them to protect each other (female character is a skilled Mixed Martial Archer).


Not very liked among the more noble and rich children because he beats them in battle when he comes from the lower parts of the town, doesnt care too much about them. One year before the current day in the game, he is given the challenge to fight in the Knights Championship When he gets a call from the Knights Guard saying that they would like him to become an apprentice a year before this event, he takes to the challenge and makes his way to the Finals but is pitted against the Lead Knight who has mastered most martial arts with his lance (also becomes a PC, but later in game) and beats him easily. After tournament he becomes the Lead Knights Apprentice and for a year he trains vigourously to impress him and become a guard so he can protect his cared ones.


Current Day:


To the current day of the game, strange occurrences start happening throughout the town and people are going missing and then a week later being found hung from trees in the forest around the town. The Lead Knight goes on a lead and leaves the town to find information about the occurrences. So he is left to train alone and one of the Main Guards that protects the Royal Family. Unfortunately because he is away from home so much, when he goes home one day he finds that his adopted father is actually hanging from the top floor and the hero breaks down and screams his vengeance.


The father had left a note saying that the reason the occurrences happened in town was something he was directly linked to as it was his daughter who had been killing everyone. She had apparently become infected or taken by some evil. He stays for a while but he finds out this type of thing is happening around the whole land and he asks the Royal Family if he can go and find whats happening so he can stop it.


Royal family say he can when hes killed the beast that is terrorising them. He goes in search of it and this is where the game on current day begins.......



Hair Colour Meanings and Stereotypes

Red:
Means you are shy, sensitive to the sun, but once known you are
 very out going and funny. They usually have a high temper,
 and can snap very easily. Has pail skin. Not common to have an
 early relationship, but usually last longer than anyone else.



Blonde:

Means you are very outgoing and not afraid to put yourself out.
 You hate getting embarrassed, but you make friends easily. Usually
 the first one to have a relationship, but also the first one to end one, too.
Brown:
Means your brain is more efficient, allowing you to excel in math.
 Very affectionate, and in tune with nature. Very easy to get along
 with, and usually clean.

Black:

Means you prefer to stay indoors. You are all around average in wits.
 You usually are popular, and have many friends. You have a very low temper
 but when you get real mad, you mean it.

Eye Colours Meanings and StereoTypes

1. Blue Eyes
Blue-eyes are commonly known as the prettiest eye color, and people who have blue eyes are associated as being good looking. People with blue eyes have the longest lasting relationships. They tend to be kind and are very good kissers. One of their main goals is to make people happy.
2. Green Eyes
Green-eyed people are known as being very special due to the rarity of green eyes. Green eyes are typically associated with magic. People with green eyes tend to have long lasting relationships and have the most passion when they are in relationships. People with green eyes are also associated as being very good looking and some what mystical. Green eyed people long for the touch of another.
3. Brown Eyes
Brown-eyed people are associated as being very normal. Brown eyes are one of the most common eye colors and therefore this color is known as being average. People with brown eyes are very attractive, adorable and aim at making new friends. They are very trustworthy and will do anything for people that are special in their lives. Brown eyed people are kind and love to cheer people up. They are the greatest kissers of all.
4. Hazel Eyes
People with hazel eyes tend to be gorgeous. They have very unusual relationships that tend to be short. Hazel eyed people are very diverse and love to try new things. They are risk takers and rarely will say no to a challenge. Hazel eyed people are also the best in bed.


http://www.infobarrel.com/What_does_your_eye_color_represent%3F#axzz1ZiLcnT3s

Sunday, 2 October 2011

Grimm Fairy Tales



Name: Grimm Fairy Tales
Creators/Writers: Grimm Brothers (Jacob and Wilhelm)
Book Type: Morphed Fairy Tales

Why Fairy Tales?: The books were created around the time that World War 2 was in action and this had a major effect on the culture and what people were thinking at the time which in the end effected what the Grimm Brothers were thinking at the time and how they wrote what was meant to be quite happy stories, in to  grim and horrid stories which made characters more vulgar and un-wantable. Which shows what people like them were thinking in the time and how it was generally not a place where you could talk about happy stories with morales when so much devastation and death was happening.

Morphing of Characters: The Grimm Brothers used the stories in their own way and changed the characters so it didn't follow the moral that the normal stories take. Even though this occurred, they
still only made the characters have the personality trait that was personified in the original tales (a.k.a Cinderella's Stepsister being cruel and treating her like a slave). By personification, I mean they made the characters show that trait in their looks and personality a lot more. Again, back to the Step-Sister, in their adaptation of Cinderella, they made her into an alien because that was something that she was made out to be from the original tale of Cinderella.