Monday, 10 October 2011

Important Game Mechanics that should be in my game

Mechanics

Systems Needed Essentially

·         Navigational Mechanics

1.      Area around you

·         Movement Mechanics

1.      How used

·         Character Mechanics

1.      Levels

2.      Appearance

·         Weapon Mechanics

1.      Weapon Levels

2.      Attributes

3.      Attrition

·         Object Mechanics

1.      Exp Levels

2.      Attributes to Characters

·         Skills/Spells/Moves etc Mechanics

1.      How used

2.      How is learnt

3.      Level of Move (Effects caused)

4.      Attributes

5.      Unique and Widely Used

·         Battle System Mechanic

1.      How you face enemies

2.      How the player uses different abilities

3.      Length of time

·         Environment Mechanic

1.      How you can use the environment

·         Interaction Mechanic

1.      Interaction with other characters

2.      Game Play effects

·         Story/Narrative Mechanic

1.      Talk in person with subtitles at bottom

·         Enemy Mechanic

1.      How characters interact to start battle

2.      How the enemy affects the character in battle

·         Extra Mechanics

1.      Collectibles

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