1) Character Class System
In roaming world (non battle phase), you can change who you use to move around in for the different scenarios that you face and the person you want to be using in battle. You cannot change in Battle world, you must use that character. When your character dies, the battle is over and you start from last check/save point.
All Characters have individual Classes which change certain aspects for the characters, changing something that will overall affect the character’s game play in battle. The main aspects are:
· Weapons
· Appearances
· Skill/Move Types Used
· Battle Mode (Attack/Defence etc)
You can change your class in battle but you can’t change your character. You can change the classes that your uncontrollable allies are in while in battle mode as long as you change it before the battle occurs, not while.
All the different and individual classes are levelled up individually. You gain more experience, stat increases and skills by using this class in game. Tactical as you can have different team-mates specialising in different areas or can try and specialise in one character that has all types of modes available in battle to him. Doesn’t affect weapon directly as weapons to level up but if the class has a change of weapon as its difference, then it could effect this aspect.
Character also gains in level and it does affect the characters stats just not as increasingly as the classes. The difference being that these don’t change when changing class, these stay the same when added.
No comments:
Post a Comment